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Lead Character Artist (The Division 2) at Massive Entertainment (Ubisoft)

Ubisoft · Malmö, Sweden

Full-time lead character artist role at Massive Entertainment in Malmö on Tom Clancy's The Division 2. Pay not stated.

Closing date
Not stated
Pay
Pay not stated; full time
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Who can enter

Location
Sweden (by country of residence)
Age
No age limit
Career stage
Any
Mediums
Digital art, Sculpture
Submission
Online submission
Also
Experienced character artist ready to lead; co-development management; based in Malmö.

About

Massive Entertainment, Ubisoft's studio in Malmö, wants a Lead Character Artist for Tom Clancy's The Division 2, the open-world action shooter RPG set in Washington, D.C.

The lead produces quality 3D assets (characters, NPCs, weapons and gear, cinematic assets), manages the team's daily priorities and deliveries, sets up structure, pipelines and workflows, and runs the collaboration with co-development partners, giving them feedback and guidance. The role also shapes strategic decisions about the future of character art on the game. Massive is looking for an organised, collaborative lead who enjoys giving and receiving feedback.

The post is full time in Malmö. Pay is not stated.

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