Art jobs · Art jobs in the USA
MetaHuman Character Artist at Voices of the Forgotten
Voices of the Forgotten · Remote, United States
Freelance, remote role building the MetaHuman cast (faces, hair, clothing and accessories) for Tears of Libya, an Unreal Engine 5 narrative game. US$1,600 per character, with a possible full-time role later.
- Closing date
- Not stated
- Pay
- US$1,600 per character, freelance
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Your eligibility
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Who can enter
- Location
- Open worldwide
- Age
- No age limit
- Career stage
- Any
- Mediums
- Digital art, Sculpture
- Submission
- Online submission
- Also
- Senior-level experience with MetaHuman, Unreal Engine 5 grooms and real-time clothing and accessory creation.
About
Voices of the Forgotten is making Tears of Libya, a narrative game in Unreal Engine 5 set in Libya during the Second World War, and needs a character artist to create its cast end to end on MetaHuman.
The artist will design main and supporting characters with the director, build distinctive faces and bodies in MetaHuman Creator and Mesh to MetaHuman, model, UV, texture and rig or simulate custom period clothing, make worn accessories and props, and groom hair and facial hair with Unreal's groom system including card-based LODs.
The work is freelance and remote at US$1,600 per character, and the studio says a full-time place on the team may follow if the collaboration goes well.
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