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MetaHuman Character Artist at Voices of the Forgotten

Voices of the Forgotten · Remote, United States

Freelance, remote role building the MetaHuman cast (faces, hair, clothing and accessories) for Tears of Libya, an Unreal Engine 5 narrative game. US$1,600 per character, with a possible full-time role later.

Closing date
Not stated
Pay
US$1,600 per character, freelance
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Who can enter

Location
Open worldwide
Age
No age limit
Career stage
Any
Mediums
Digital art, Sculpture
Submission
Online submission
Also
Senior-level experience with MetaHuman, Unreal Engine 5 grooms and real-time clothing and accessory creation.

About

Voices of the Forgotten is making Tears of Libya, a narrative game in Unreal Engine 5 set in Libya during the Second World War, and needs a character artist to create its cast end to end on MetaHuman.

The artist will design main and supporting characters with the director, build distinctive faces and bodies in MetaHuman Creator and Mesh to MetaHuman, model, UV, texture and rig or simulate custom period clothing, make worn accessories and props, and groom hair and facial hair with Unreal's groom system including card-based LODs.

The work is freelance and remote at US$1,600 per character, and the studio says a full-time place on the team may follow if the collaboration goes well.

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