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Senior Rigger (Rainbow Six Siege) at Ubisoft Montréal

Ubisoft · Montreal, Canada

Full-time senior rigger role at Ubisoft Montréal building 3ds Max character rigs for Rainbow Six Siege. Pay not stated.

Closing date
Not stated
Pay
Pay not stated; full time
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Who can enter

Location
Canada (by country of residence)
Age
No age limit
Career stage
Any
Mediums
Animation & motion, Digital art
Submission
Online submission
Also
Game rigging experience with 3ds Max; Python scripting; AAA production; French-language posting.

About

Ubisoft Montréal is hiring a senior rigger (créateur·trice de systèmes animables) for Rainbow Six Siege. The rigger builds animator-friendly, high-quality character rigs in 3ds Max and integrates them into the game engine, supporting a AAA animation pipeline for a character-driven game.

Work includes skinning, deformation and control systems, reliable export to the engine, improving animation pipelines, fixing rig and deformation issues and optimising rigs for real-time performance. Ubisoft asks for rigging experience in games, mastery of 3ds Max rigging pipelines, Python scripting and AAA production experience.

The posting is in French and mentions hybrid working. Pay is not stated.

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