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Senior Shader Technical Artist at 2K

2K · San Mateo, United States

Full-time hybrid/on-site senior shader technical artist role in San Mateo, California, building Unreal Engine shader pipelines for a new 2K title. US$112,700–164,860 a year.

Closing date
Not stated
Pay
US$112,700–164,860 a year (California starting range), full time
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Who can enter

Location
United States (by country of residence)
Age
No age limit
Career stage
Any
Mediums
Digital art
Submission
Online submission
Also
Extensive Unreal Engine shader and material authoring experience; multi-platform optimisation.

About

2K is hiring a Senior Shader Technical Artist in San Mateo to develop and maintain a shader pipeline used across several disciplines on a new generation of player-driven games. The artist's work will help define the look and style of the worlds the team builds.

The role involves crafting and optimising master materials and shaders in Unreal Engine's node-based editors, scaling shaders across target platforms and supporting artists with high-quality, performant technology. Extensive Unreal Engine experience is expected.

The post is for an existing vacancy, on site or hybrid in San Mateo, with a California starting pay range of US$112,700–164,860 a year.

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