Find Art Competitions

Art jobs · Art jobs in Canada

OpenOpen, no deadline published

Senior Technical Animator (Montreal) at Cloud Chamber (2K)

2K · Montreal, Canada

Full-time senior technical animator role at Cloud Chamber's Montreal studio, building UE5 animation systems for the next BioShock. Pay not stated for Quebec.

Closing date
Not stated
Pay
Pay not stated; full time
Apply on job-boards.greenhouse.io

You apply directly with the employer. Opens in a new tab.

Your eligibility

Tell us about yourself and we will check these rules against your details. Nothing leaves your device until you sign in.

Who can enter

Location
Canada (by country of residence)
Age
No age limit
Career stage
Any
Mediums
Animation & motion, Digital art
Submission
Online submission
Also
Senior technical animation experience in Unreal Engine 5 (Animation Blueprints, cloth, IK, runtime dynamics); based in or able to relocate to Montreal.

About

Cloud Chamber, 2K's BioShock studio, is also hiring a Senior Technical Animator in Montreal, mirroring its Novato opening. The role implements and configures animation assets and systems in Unreal Engine 5 and helps define runtime character performance for the game.

Responsibilities include building and optimising Animation Blueprints, setting up procedural systems such as cloth, IK and secondary dynamics, and troubleshooting motion systems in collaboration with animators, designers and engineers. Strong communication and teamwork are emphasised.

The Montreal posting does not state a pay range.

Similar, still open

Noticed something missing or wrong?

Dates wrong, call opened, rules changed? Tell us and we will fix it.