Senior Technical Animator (Montreal) at Cloud Chamber (2K)
2K · Montreal, Canada
Full-time senior technical animator role at Cloud Chamber's Montreal studio, building UE5 animation systems for the next BioShock. Pay not stated for Quebec.
- Closing date
- Not stated
- Pay
- Pay not stated; full time
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Your eligibility
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Who can enter
- Location
- Canada (by country of residence)
- Age
- No age limit
- Career stage
- Any
- Mediums
- Animation & motion, Digital art
- Submission
- Online submission
- Also
- Senior technical animation experience in Unreal Engine 5 (Animation Blueprints, cloth, IK, runtime dynamics); based in or able to relocate to Montreal.
About
Cloud Chamber, 2K's BioShock studio, is also hiring a Senior Technical Animator in Montreal, mirroring its Novato opening. The role implements and configures animation assets and systems in Unreal Engine 5 and helps define runtime character performance for the game.
Responsibilities include building and optimising Animation Blueprints, setting up procedural systems such as cloth, IK and secondary dynamics, and troubleshooting motion systems in collaboration with animators, designers and engineers. Strong communication and teamwork are emphasised.
The Montreal posting does not state a pay range.
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