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Senior Gameplay Animator (Contingent) at Naughty Dog

Naughty Dog · Santa Monica, United States

Temporary, hybrid/on-site senior gameplay animator role in Santa Monica, creating systemic in-game animation in Maya. US$69.52–86.93 an hour.

Closing date
Not stated
Pay
US$69.52–86.93 an hour, temporary via staffing partner
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Who can enter

Location
United States (by country of residence)
Age
No age limit
Career stage
Any
Mediums
Animation & motion, Digital art
Submission
Online submission
Also
At least one shipped AAA title as senior gameplay animator; 5+ years in games; systemic gameplay animation expertise; US work authorisation.

About

Naughty Dog is looking for an experienced gameplay animator for its in-game cinematics and gameplay team. The animator creates high-quality animation in Maya and implements it in the studio's engine, collaborates with design and engineering on new systemic animation, directs and takes part in motion capture shoots and uses debug tools to resolve gameplay issues.

The role also includes mentoring, documentation and working with animation leadership to uphold the style and quality bar. Naughty Dog asks for at least one shipped AAA game as a senior gameplay animator (or equivalent), at least five years in the games industry and expertise in systemic gameplay animation.

This is a temporary engagement through Sony's staffing partner Yoh Enterprise Solutions, hybrid/on site at Naughty Dog's Santa Monica studio, and candidates must be authorised to work in the United States. The listed base pay is US$69.52–86.93 an hour.

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